![]() ![]() Sprite data routines had to heavily be altered to an extent. PC Names of course had to be moved as well. I'm thinking I'll redo this code sometime later to make it easier to dictate areas for each PC stats to make it much easier to mess with.ĥ. PC Level tables had to be completely shuffled around to add in Daisy and I had to alter their code just a 'tiny' bit to allow use for 6 PCs. Thanks to Lazyshell, that made it a quick process as a test to make her use all of Peach's items, which now work fully from what I can see.Ĥ. The game apparently already had 6 slots for item comparison. I might see in the future soon if I can make them into Layer 3 bits instead to save another palette.ģ. Hand palette sprite had to be moved to a new area as well along with the blinking arrows on various screens due to Daisy's overwriting it. Had to shuffle the boxes data I believe to an area that's used in the item menu and ONLY the item menu, so they overwrite each other as needed.Ģ. All PC stats seem to be covered by it so Daisy's would end up overwriting into Layer 1's area and screwing everything up. The menu had to have a lot of it's HDMA data shoved around due to adding Daisy. I 'technically' have enough room for a 7th PC too but that won't happen until I can figure out all the assets of the 6th PC first.ġ. The menu was actually pretty difficult to add her in. What this mini project thing is doing is allowing a 6th fully playable PC into the party, in my friend and I's case, Daisy. Having a selection of healing spells and the ability to revive allies, she can ensure that the party is always in top condition during combat.I posted about it in the General Screenshots thread as a quick preview but I figured I should 'probably' get a topic going on this now since it's going full force at the moment. Simply referred to as Toadstool in the original game, Peach is the Princess of the Mushroom Kingdom and is sought out by Mario apart from the Star Pieces. In combat, Bowser can be used to inflict Fear and Poison status effects to enemies, on top of having a selection of high attack power moves.īowser Special Moves and Best Weapon Peach Character Mario and his friends will encounter Bowser throughout the game, trying to find out what he's plotting. Geno Special Moves and Best Weapon Bowser Characterīowser is the King of the Koopas and Mario's infamous archnemesis. Geno's main role in combat is to buff the party's stats with his move, Geno Boost, which can raise the party's attack and defense by 50% when timed correctly. Mallow Special Moves and Best Weapon Geno CharacterĪ heavenly messenger doll whose objective is to collect all scattered Star Pieces. Mallow serves as an early game healer as well as an elemental spellcaster, having access to Thunder and Ice spells. After being helped out by Mario, he decides to join him in his adventures. Mario Special Moves and Best Weapon Mallow CharacterĪ self-proclaimed frog, despite his fluffy appearance. In combat, Mario is able to deal Jump and Fire-based damage to foes. Mario is the main playable character of the game and is tasked to save Princess Peach and collect all Star Pieces. List of Characters and Unlock Guide Jump to a Section!Įveryone's favorite red-capped protagonist. Having the three in your party, Mario can focus on Jump-based attacks, with Geno attacking and buffing the party's attack and defense, and Peach making sure everyone's health is maxed out. The best characters in Super Mario RPG are Mario, Geno, and Peach. ・Can also inflict status effects against foes. ・Ability to revive allies using Come Back. ・Can heal all allies and nullify status ailment. ・ Geno Whirl can deal 9999 damage to non-boss enemies if timed correctly. ![]() If timed right, defense is also boosted by 50%. ・Can raise an ally's attack by 50% using Geno Boost. ・Mastering the timing of the Jump move can deal devastating damage against enemies. Best Characters to Use Mario, Geno, and Peach Character ![]()
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